﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Common.AI
{
    public class AStarNode
    {
        public AStarNode Parent { get; set; }
        public float Cost { get; set; }
        public float Heuristic { get; set; }
        public bool Closed { get; set; }
        public bool Passable { get; set; }
        public Vector3 Position { get; set; }
        public int Row { get; set; }
        public int Col { get; set; }
    }
}
